![]() This may result in the player falling off small platforms if they are not careful. Note that in order to turn around while crawling, the slugcat will stand and immediately crouch back down in the other direction. Pressing up will return the slugcat to the standing position pressing left or right will cause the slugcat to move in that direction at about half the running speed. ![]() From this position, the player has several options. Ori and the Blind Forest Definitive EditionĬrawling Pressing the down button while standing will cause the slugcat to crouch down into a crawling position. At the beginning of this animation, pressing the jump button will cause the slugcat to perform a fluid backflip, which provides in roughly twice the jump height. While the slugcat is running, quickly pressing the opposite direction will engage the “sliding” animation, indicated by watery particles shooting away from the player. Pressing the jump button while standing will result in a hop that can be used to traverse terrain but provides little horizontal or vertical mobility. If it encounters a ledge shorter than itself it will initially bend over the corner, then crawl up the ledge and stand upright again. Standing If it is standing, holding the directional keys will simply make it run left and right. On most surfaces, there are two types of lateral movement that the slugcat can use: crawling and standing. Predators will spawn in greater numbers, and some which were hidden away in only a few corners of the world or those restricted to lineages. Because they are ‘karmically imbalanced’, karma flowers will not spawn as this character. On the other hand, batflies will only give 1/4th of a food point for added difficulty. The Hunter will happily make a meal out of any dead creature, unlike the other two characters who can only eat centipede corpses. Despite being called carnivorous, any plants are edible but only give 1/4th of a food point. The Hunter is a carnivorous slugcat, described as being karmically imbalanced. Red Slugcat: The Hunter (Hard Difficulty) The Hunter is a very different experience from the other two modes, and takes considerable dedication to complete. Karma gates will also remove their karma level requirements after their first use. Predators are less common and slightly less aggressive, and less food is required for the player to hibernate. Yellow Slugcat: The Monk (Easy Difficulty) The Monk is described as being more in-tune with nature than the average slugcat. Monk (Yellow), Survivor (White), and Hunter (Red) correspond to easy, medium, and hard difficulties, respectively. Monk and Survivor both spawn in the same location and have the same story (being led by the yellow overseer to the same destination) with the only gameplay differences being features or changes that make Monk easier than Survivor. When a player starts their game, they have the option of playing as three different slugcats. ![]() Limited resources and the constant, impending threat of rain will test your nerve Difficulties Maybe then you can survive… Rain World! Sneak, climb, and pounce your way through a dynamic, ever-changing ecosystem of predators and prey Explore a vast world of over 1600 rooms, spanning 12 diverse regions filled with ancient secrets and undiscovered dangers Nimble movements and procedurally generated animation gives slugcat a natural fluidity of movement and unique sense of weight, Intense, primal predator encounters will challenge your reflexes As a small, soft slugcat you must to rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage.
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